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attribute_cells [2018/11/09 14:54]
0xdb
attribute_cells [2018/11/09 14:55] (current)
0xdb
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 In this arbitrary invented example, the attribute cells are 4x8 pixels, the pixels are stretched horizontally and each pixel refers to exactly one of four indices. In this arbitrary invented example, the attribute cells are 4x8 pixels, the pixels are stretched horizontally and each pixel refers to exactly one of four indices.
  
-The properties for each attribute cell are stored in four bits per cell which select one of four global palettes and there are two flip bits which specify whether the cell contents should be flipped across the vertical and/or the horizontal axis.+Furthermore,​ the properties for each attribute cell here are stored in four bits per cell which select one of four global palettes and there are two flip bits which specify whether the cell contents should be flipped across the vertical and/or the horizontal axis.
  
 further reading: further reading:
   * [[wp>​ZX_Spectrum_graphic_modes|ZX Spectrum graphic modes]]   * [[wp>​ZX_Spectrum_graphic_modes|ZX Spectrum graphic modes]]
   * [[http://​www.studiostyle.sk/​dmagic/​gallery/​gfxmodes.htm|C64 Graphic Modes on studiostyle.sk]]   * [[http://​www.studiostyle.sk/​dmagic/​gallery/​gfxmodes.htm|C64 Graphic Modes on studiostyle.sk]]
attribute_cells.txt ยท Last modified: 2018/11/09 14:55 by 0xdb